![]() I imagine that anything that can be compiled for Intel Catalina can be compiled with Rosetta, yes? This means you won't be able to run 32-bit apps, but thankfully GW2 has a 64-bit downloader, launcher, and client. This should actually be a viable solution if the chip can pump out enough performance.Ī lot of the legwork has been done getting Wine to run on Catalina by stripping out the 32-bit elements. If Apple's Silicon is as good as they say, it shouldn't struggle too much. There's a solution I can see (I like solutions), and that's to compile Wine64 for Intel architecture under Rosetta, and then to run Guild Wars 2 via Wine via Rosetta. Linux has a huge technological investment in ARM as well. Apple is widening it.M$ has been trying for years to build ARM machines and native ARM windows. And Catalyst helps being multiplatform.that means double the work for every update of GW2Again, thought it was a wine wrapper so it shouldnt require much maintenance if any at all >.< (please correct me if im wrong)Linux at least is bridging the gap between Windows and Linux. Regardless, isnt it a wine wrapper anyway? And i'm not asking for them to build a new client, im asking for them to keep using it until option (1) or (2) happen.Sure it kinda still works now, but one new Apple chip later andthe support for the current OS is gone.The option (1) of what could happen, yes, but why not maintain it until then?Apple is dead set on making developer's lives harder with the decision they madeI mean, not really? They've been building up Swift for like half a decade and it's great for coding. And they're not about to code a new client from scratch just to accomodate Apple's stuffYeah, i understand that, i mentioned it in the post.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |